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Updates, design notes and engineering deep dives — 10 posts

TAGS ALL (10) #guide (5) #gameplay (4) #performance (3) #architecture (2) #judgement (2) #announcement (1) #audio (1) #beatmap (1) #community (1) #engineering (1) #features (1) #macos (1) #math (1) #multiplayer (1) #patterns (1) #philosophy (1) #settings (1) #story (1) #webgl (1)
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Rhythmio Desktop-Class Performance #performance

Desktop-Class Rhythm Gaming in the Browser: Zero-Install Architecture and High-End Performance

How modern WebGL rendering, Web Audio hardware scheduling, and zero-allocation loops deliver desktop PC performance without downloads or launchers.

Rhythmio Team Oct 5, 2026 2 MIN READ
Rhythmio macOS ProMotion Gameplay #guide

Playing Rhythm Games on macOS: ProMotion 120Hz Support and Browser Input Optimization

How Apple Silicon Mac users can configure 120Hz ProMotion and low input latency in Safari and Chromium browsers without virtualization.

Rhythmio Team Oct 2, 2026 2 MIN READ
Rhythmio Project Genesis Artwork #announcement

Why We Built a Browser Rhythm Game: The Story Behind Rhythmio

Why we skipped 25GB downloads and launcher requirements to build a zero-install rhythm game that runs directly in any browser tab.

Rhythmio Team Sep 29, 2026 2 MIN READ
Rhythmio Judgement System Visual #gameplay

The Anatomy of Judgement: ±16ms Timing Windows and Accuracy Calculation

How Rhythmio measures timing down to the millisecond, how hold releases work, and why we dropped combo scoring for pure accuracy.

Rhythmio Team Sep 26, 2026 3 MIN READ
Rhythmio Web Audio Engine Key Visual #engineering

Chasing Zero Audio Latency in the Browser: Web Audio API and Precision Scheduling

How Rhythmio hits sub-millisecond audio accuracy and prevents timing drift in the browser using the Web Audio API and hardware clock scheduling.

Rhythmio Team Sep 23, 2026 3 MIN READ
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